torachan: (koi-iji)
[personal profile] torachan


Title: Koi-iji: Love Glutton
Original Title: こいいじ (Koiiji)
Author: Shimura Takako
Publisher: Kiss
Genre: Josei
Status in Japan: 6 volumes, ongoing
Scanlator: Megchan's Scanlations feat. Migeru
Scanlation Status: Ongoing
More Info: Baka Updates

Summary: 31-year-old Mame has been in love with her childhood friend Souta ever since she can remember. Despite multiple rejections, her love has stayed constant. It's become a habit more than anything, but is it one she'll ever be able to break and get on with her life?

Chapter Summary: Mame and Souta go on a date.



Chapter 20: P.S. I Love You

And since that brings us to the end of volume 4, here's a full volume download for those who want it.

Waterfall projects

Aug. 19th, 2017 10:07 am
[syndicated profile] zompist_feed

Posted by zompist

There’s an interesting discussion here on waterfall project management– answering the question “Why did it fall out of style?”

113 Mill

Good thing I didn’t have to find a picture of an agile

A couple people make the point that “waterfall” was invented as a straw man by Winston Royce. He claims that the main problem with the supposed method was that testing only occurred at the end of the process, so that redesign was prohibitive.  This is absurd; it’s on the level of saying that Agile projects never think in advance what they’re going to deliver.

The first answer on that page is basically party line nonsense. Dude complains that “5 years, tens of millions of dollars, hundreds of people, not a single user, the code never ran once”, and somehow we don’t do that anymore.

The best response to this is to go re-read Frederick Brooks’s The Mythical Man-Month, published back in 1975, a set of ruminations on why big projects go wrong which everyone has read and no one ever takes to heart. Note that Brooks’s book is an autopsy of several huge 1960s IBM projects which finished, but didn’t go well. Nowhere does he say the problem was that testing was put off till the end; Brooks advocated a thoroughness of testing and scaffolding that few developers could match.

The basic idea of waterfall programming is that you write a requirements document, then a full system specification, then an internal architecture, then code. I don’t think anyone ever has believed that these processes are hermetically sealed.

And when it’s done well, it works! We used to actually do all this when I worked at SPSS. There was a design department responsible for the specifications. They worked out all the functionality, every statistical function, every dialog box, and wrote it all down. Because they were a dedicated department, they could be experts in the problem domain and in user interface, and they could work pretty fast, and get going before the developers were fully staffed. The design document wasn’t just for the coders; it was for sales, management, documentation, and QA. All these people knew what was in the system, and could get going on their jobs, before the program was written. There were big meetings to review the design document, so everyone had a chance to offer input (and no one could say they were surprised at the design).  More on the SPSS process here.

So, waterfall works just fine… if you do it. The problems people perceived with the process are not due to something wrong with the model of design/code/test.  They’re generally due to not following the waterfall method, i.e.

  • not actually doing an external design
  • not actually doing an internal design
  • not even knowing the features when coding starts
  • not actually planning for testing
  • coders generally being pretty bad UI designers (see: Alan Cooper)

Now, maybe most workplaces and devs are hopeless, and can’t do the waterfall process, so they should do something else.  But it’s not really the case that the process “didn’t work”.  It works if you let it work.

As a cranky middle-aged old guy, I’d also answer the original question (“why did waterfall go out of style”) with “Fashion.”  Every ten years, someone comes around with a Totally New Programming Style. In the ’90s it was object-oriented programming; in the ’00s it was Agile. If you’re in your 20s or 30s, you can get very excited over the latest revolution and you’re eager to make it work.  If you’re in your 40s or 50s, you’ve seen several of these revolutions, and they never live up to their original hype.

This isn’t to say that there aren’t advances! I still think OOP was a pretty good advance; it made people think about design and re-use a lot more; plus, if done well, it had the huge advantage that any given routine was small, and thus more likely to be correct. (On the other hand, done badly, it produces huge swaths of nearly-useless layers and increases complexity.)

I haven’t actually worked on an Agile project (I write books now), so I can’t say if it works out well in practice.  From what I’ve heard, it has at least two fantastic ideas:

  • Keep the code buildable.  As developers are constantly breaking things, this seems like a great discipline to me.
  • Keep close (daily) contact with everyone. I’ve had too much experience with developers who were assigned a task and it was only discovered 2 or 6 months later that they couldn’t get it done, so the early warning also sounds great.

But the insistence on short sprints of work sparks my skepticism. There really are things that take a year to program. Yes, you can and should break them down into pieces; but those pieces will probably not be something deliverable.

I’ll give an example: one company I worked for did insurance rating software. This involved an incredible number of tiny variations. You’d have general rules for a line of insurance; then state variations; then variations over time; then variations between companies.  Our original method was to write a basic set of code, then write snippets of code that changed for each state/version/company. Writing all this took a lot of time.

Eventually I decided that what we needed was a specialized rating language– basically something that business analysts could handle directly, rather than coders.  It worked very well; 15 years after I left, the company was still using a version of my system.

The point, though: writing the language interpreter, and the proof of concept rules for one line of insurance, took time. Half a year, at least.  There was no way to divide it into two-week sprints with customer deliverables, and daily meetings would have just got in my way.

I can understand that doing things this way is a risk– you have to trust the programmer. On the other hand, I’d also point out that I took that project on after about six years at the company, and it was my third architecture for the system. (Brooks rightly points out how second projects go astray, as programmers do everything they ever dreamed of doing, and the project gets out of hand.)

 

 

Daily Happiness

Aug. 19th, 2017 12:43 am
torachan: maru the cat sitting in a bucket (maru)
[personal profile] torachan
1. Yesterday we noticed the cats have fleas, so I went to the pet store first thing this morning and got some flea treatment and we've already seen a few dead fleas, so hopefully that will take care of things.

2. It is really chilly tonight!

3. I've got manga ready to post tomorrow (had meant to do it tonight, but too tired).

4. Look at this Jasper! So grown up looking!

[syndicated profile] daily_illuminator_feed
I'm just back from my Friday night signing at the Munchkin Tavern. Thanks to everyone who came by and said nice things! The Tavern is one of my most fun things every year, and it's great to see people enjoying it along with us.

As promised, Gen Con 50 has been packed. We've seen a lot of old friends and many, many new faces as well. I've had a lot of meetings and press interviews, and have even found time to teach a game here and there. (Hey, did you know we have a prototype of Munchkin Magical Mess at the show? No? Well, be sure to ask to play it at our booth tomorrow!) (As for Conspiracy Theory . . . I'm not allowed to say anything, but talk to Steve. Don't tell him I told you to. Fnord.)

Munchkin Tavern Munchkin Tavern Munchkin Tavern

Our in-booth team and our events crew have been incredibly busy, too, with demos of Muertoons, Port Royal, Munchkin Shakespeare Deluxe, Munchkin Spell Skool, Dungeon Fantasy RPG, and even Super Kitty Bug Slap! Plus our two dice tables that are getting a workout all weekend. We've had a lot of excited people looking in our display case at all our upcoming releases. Hunter shot a Facebook Live video to show you a little of what Gen Con has been like.

It's hard to believe the convention is already half over . . . it feels like it just started. I still have tons of games to buy, darn it!

And if you're at the show, make sure you come by booth 1413 and say hi. We'll know if you don't. Fnord.

Andrew Hackard

Warehouse 23 News: Rush Dungeons, Kill Monsters, And Grab Treasure!

Quickly create fantasy heroes and arm them for battle. The Dungeon Fantasy Roleplaying Game Pre-Order Bundle gives you both the Dungeon Fantasy Roleplaying Game and Dungeon Fantasy GM Screen. This full-color screen keeps the action moving with tables and modifiers at your fingertips, and provides a quick first game using the two booklets that speed up character creation and advancement, and provide 13 ready-to-play characters! Get a jump on storming some dungeons. Pre-order yours at Warehouse 23.

conuly: (Default)
[personal profile] conuly posting in [community profile] metaquotes
It should be pretentious and snobbish to say: “Sure I eat hot dogs, I have homemade mustard and homemade lingonberry ketchup on it”. Then to take the DIY philosophy serious you have to make the hot dog yourself.

Context sounds delicious!

PCAH Resigns

Aug. 18th, 2017 11:38 am
elf: Many Americans have all the virtues of civilized people (American virtues)
[personal profile] elf
The entire Presidential Committee on Arts and Humanities a group created by Reagan, has resigned. Politico story, with image of the letter - the first letters in each paragraph spell out "RESIST."

Text of the letter, because I couldn't find any convenient spot online with the whole thing.

"Speaking truth to power is never easy, Mr. President. But it is our role as commissioners on the PCAH to do so. Art is about inclusion. The Humanities include a vibrant free press. You have attacked both. ... This does not unify the nation we all love. We know the importance of open and free dialogue through our work in the cultural diplomacy realm, most recently with the first-ever US Government arts and culture delegation to Cuba, a country without the same First Amendment protections we enjoy here. Your words and actions push us all further away from the freedoms we are guaranteed."

ot: Huge Heyer Sale

Aug. 18th, 2017 10:24 am
filkferengi: filk fandom--all our life's a circle (Default)
[personal profile] filkferengi posting in [community profile] filk
There's a huge sale on Georgette Heyer novels over on bn.com and amazon. Lots & lots of screens of e-books for 2.99 each.

Squee!

Daily Happiness

Aug. 18th, 2017 01:41 am
torachan: onoda sakamichi from yowamushi pedal with a huge smile (onoda smile)
[personal profile] torachan
1. I got a small paid translation job tonight. Due Tuesday morning Japan time, which means Monday evening for me, so that gives me plenty of time. A lot of times when these guys ask me it's super last minute and the time zones make it impossible, so I'm always happy when it's one I can take.

2. I made chocolate chip cookies. Haven't done any baking in ages since it's been such warm weather, but it really hasn't been bad the last week or so and it really didn't heat up the house too much to make these.

3. I finished another book today, which puts me at fifty books so far for the year. I can't believe it! My goal was originally twenty! It's at sixty now, but I think I'm going to have to end up upping it again at this rate.

4. Molly was sleeping with her paw over her face, and when I went to take her picture, she moved her head but still kept her paw in the same place, which was super cute.

[syndicated profile] daily_illuminator_feed
Dublin I will have the great privilege of being one of the Guests of Honour at the 77th World Science Fiction Convention, to be held in Dublin, Ireland.

The other GoHs are Bill and Mary Burns, Diane Duane, Ginjer Buchanan, Ian McDonald, and Jocelyn Bell Burnell.

This is the first time that a Worldcon has selected a game designer as a GoH, and I am both humbled and excited! This will be a great chance to meet and talk to a lot of new people as well as some old friends, and to be an ambassador for gaming. I do intend to take some time off before or after to enjoy beautiful Dublin.

A Worldcon is a huge event and I'm sure I'll have more to report as the time gets closer. Two years to go. I can't wait!

Steve Jackson

Warehouse 23 News: Friends, Romans, Munchkins . . . Lend Me Your Ears!

Alert ye countrymen - the Munchkin Shakespeare Pre-Order Bundle is available during Gen Con for, well, pre-order. You'll get these six bard-inspired items: Munchkin Shakespeare Deluxe, Kill-o-Meter, Flowerspeare Pawns, Spykespeare Pawns, Drama Dice, and Staged Demo. To pre-order or not to pre-order, that is the question. We know the answer – pre-order one for thine home right now at Warehouse 23.  

 
 

Weekly Reading

Aug. 17th, 2017 10:32 pm
torachan: (Default)
[personal profile] torachan
What are you currently reading?
I read about a chapter more on Attack of the Theater People, but that's it. I think I've only managed to read before bed one time this last week, and every other night I stayed up too late and went straight to sleep. (Even the nights I went to bed early I was too tired to read.)

What did you recently finish reading?
I finally finished The History of Forgetting. This book was kind of a mish-mash of the history of LA, LA in fiction, and some actual fiction about LA. The latter is the weakest part of the book and I think dropping it would have made it a better book overall. A random sixty-page novella dropped in the middle of a work of non-fiction could possibly be made to work, but it didn't here, at least not for me.

I did like the parts that were actual history of LA and a look at how LA has been portrayed in books and movies over the years. This was published about twenty years ago and a lot has changed downtown since then, and I'd be interested to see the author's thoughts on those changes. It looks like an updated version of the book was released about ten years ago, but even that was before the real downtown revival.

What do you think you'll read next?
Well, I have three books marked "currently reading" on Goodreads that I haven't actually started on, so hopefully one or more of those! People in Trouble by Sarah Schulman is what I just added to GR tonight as my current physical book. I read several books by her a few years ago and really liked them, but for some reason never read the last two I had bought at that time, and when looking for a new book to read tonight after finishing A History of Forgetting, I spotted them and decided to go with that. I've also still got Hollow City, though since I'm also reading Attack of the Theater People, idk if I will actually make any progress on this until I finish that, since I don't like switching between ebooks. Then finally I've got The Big Picture: Murals of Los Angeles, which I found in a pile of books on the curb the other day while out on our evening walk.

Announcement: RainbowCon 2.1

Aug. 17th, 2017 07:13 pm
mdlbear: Welcome to Rainbow's End (sign) (rainbows-end)
[personal profile] mdlbear posting in [community profile] filk

RainbowCon 2.1 (our second convention, in our third year, thanks to a brief hiatus for moving) will be held on May 4-6, 2018! North American Guest of Honor is Cat Faber; Overseas Guest of Honor is Gwen Knighton Raftery. We are hoping there will be a toastmaster, but we don't have a name to announce for that yet.

Location is 4414 Skyline Drive, Freeland WA (on beautiful Whidbey Island), and there is information about local hotel options for people who want them. The new location has two acres of outdoor space in which we can spread out, hold our traditional maypole dance, and have outdoor song circles around the fire pit. Keep your eyes open for our neighborhood deer, who like to browse on the lawn.

We're still doing free membership but accepting donations to offset the out-of-pocket expenses of bringing our guests here and running this thing, for those who are able and willing to contribute. We welcome members who want to run events -- workshops, games, theme circles, or whatever. RainbowCon is a participatory event... everyone's welcome to take a turn at leading if they want to, but nobody is required to do more than show up and have fun!

Please contact nrivkis@fastmail.com with membership requests, or questions about the convention. Ditto if you want to be part of the programming. It will be really helpful to us if we can get early memberships, because then we'll be able to block out hotel space nearby.

We look forward to seeing you here!

Lame-Duck President

Aug. 17th, 2017 11:54 am
elf: Many Americans have all the virtues of civilized people (American virtues)
[personal profile] elf
The Atlantic has a lovely piece of analysis on the current administration: Donald Trump Is a Lame-Duck President
"Just seven months into his presidency, Trump appears to have achieved a status usually reserved for the final months of a term."

It points out the features of a lame-duck presidency, which is usually reserved for the final handful of months, especially in a second term. (Hey, guess what! POTUS45 has accomplished in 7 months what it took Bush 7 years to do!)

Quotes )

ot: Ursula Vernon in Iceland

Aug. 17th, 2017 10:30 am
filkferengi: filk fandom--all our life's a circle (Default)
[personal profile] filkferengi posting in [community profile] filk
Ursula Vernon, who just won the Best Novelette Hugo, stopped in Iceland en route to WorldCon. She was with her husband Kevin, his cousin, Amy, & their friend Tina. They storified the trip, here:

https://storify.com/RebelsHeart/ursula-vernon-and-friends-vs-iceland

There're lots of gorgeous photos & great snark.

smalldeer has questions about apples

Aug. 17th, 2017 07:00 pm
lilysea: Serious (Default)
[personal profile] lilysea posting in [community profile] metaquotes
oh and a warm apple. like, a really warm apple. warmer than my teeth when i bit into it. no offense but. why. did they microwave this apple? did they store it in a dragon's mouth before allowing me to purchase it? did this apple recently return from a trip to the surface of the sun?

Context is the slings and arrows of working in the food service industry.

Daily Happiness

Aug. 17th, 2017 12:14 am
torachan: (Default)
[personal profile] torachan
1. Kinda busy day today at work, but not too bad.

2. Day off tomorrow!

3. We had watermelon tonight after dinner and there's some left for tomorrow, too.

4. Playful Chloe. :D

August 17, 2017: Join Us At Gen Con!

Aug. 17th, 2017 05:02 am
[syndicated profile] daily_illuminator_feed
Gen Con Welcome to the first day of Gen Con! Our team has been in Indianapolis for a few days now, putting the finishing touches on our booth, preparing the MIBs for hours of gaming, and making sure that the Munchkin Tavern is ready for the opening bell later today. (Please note that there is no bell, though there probably should be – bells are pretty sweet.) Months of hard work by Guy, Jimmie, Andreas, and many others is going to be put to the test today, so if you are at Gen Con, please stop by booth 1413 and thank them. It is only because of their planning and efforts that I can walk into the convention today completely relaxed, knowing that any last-minute troubles have already been resolved and that our booth is ready for you.

And what can you do when you stop by our Gen Con booth today? Play games! We'll be showing off the new Dungeon Fantasy Roleplaying Game, giving everyone a chance to see the finished game, and even wade into a dungeon and smash some monsters. We will also be teaching Port Royal and Muertoons, both of which are available here for sale (in limited quantities), as well as a new card game that we won't be ready to name until the Gen Con doors open later this morning. (If you follow us on Twitter and Facebook, then you've already seen the game, including a brief glimpse at the game being played. If not, mash those Follow and Like buttons so you don't miss the cool stuff in the future.)

If giant cybernetic tanks and futuristic wargaming are more your speed, we encourage you to take a closer look at Ogre Sixth Edition and the upcoming Ogre Miniatures Set 1. We're running Ogre demos in the booth, and the display case is stocked with the available and soon-to-be-released plastic miniatures. You cannot take the minis home with you, but you can always support the current Ogrezine project on Kickstarter at the highest reward level to receive the minis late this year when the set reaches our warehouse. And Steve will be signing at the Munchkin Tavern, so be sure to bring your Ogre game to autograph! We've also got a sneak peek at the Ogre video game! Auroch Digital just launched the Steam page, which you can add to your Wishlist to get notified when it comes out later this year. 

For Munchkin fans at the show, stop by our booth to play the new Munchkin Shakespeare Deluxe game and get a look at all of the Munchkin Shakespeare swag that's on display in the glass cases. Additionally, we're revealing a new Munchkin game at Gen Con, our first Munchkin title of 2018 and it's already at print! (All I can say now is: Moop is back.) In the evenings, after a long day of playing Munchkin at our booth and with the MIBs, you can swing by the Munchkin Tavern for eats, exclusive promos, awesome Tavern goodies, and even chances to get your Munchkin games signed.

Last, later today, we are announcing the release date for the Munchkin Collectible Card Game and its first two expansions. The game has been a challenge for our team – do you know how much art goes into a CCG?!?! (Spoiler alert: it's a lot!) But we can officially report that the base set is finished and ready for print, the first expansion is nearly complete, and we have a strong start to the second expansion; all three titles are on track for release in 2018. The Munchkin Collectible Card Game has shaped up to be an amazing parody of the CCG format as well as a fun game – bringing in Eric M. Lang and Kevin Wilson guaranteed that we had the talent to make this a strong release – and part of my own time at the show will be spent showing the game to our business partners and a few retailers. 

If you're at Gen Con, we look forward to seeing you. And if you couldn't make it this year, please keep a close eye on Facebook and Twitter over the next few days, because Hunter and Rhea have some great reveals, live videos (if our signal stays strong!), and photos planned for each day of the con.

Phil Reed

Warehouse 23 News: Why Are You Named Axe Cop? Oh, No, My Head!

You are Axe Cop, the appropriately named, axe-wielding, crime-fighting cop. Are you skilled at chopping off bad guys' heads? Do you take their stuff afterward? Uh . . . YES! Don't let blood splatter on you, though, or you could become Bat Warthog Man or Avocado Warrior. Order Munchkin Axe Cop today at Warehouse 23.

Housefilk Coming Sept 3!!

Aug. 16th, 2017 08:20 pm
sdelmonte: (Default)
[personal profile] sdelmonte posting in [community profile] filk
Hear ye, hear ye!
 
There will be a housefilk on Sunday, September 3 (the Sunday of Labor Day weekend) in Kew Gardens Hills in Queens, New York, at the home of [personal profile] sdelmonte and [personal profile] batyatoon  . The festivities will run from 1 pm to approximately 5 pm. The address is 144-32 71st Road, accessible from the LIE and GCP, and by subway and bus.
 
Interested? Reply to this post and let us know. And spread the word!
 
Need directions? E-mail me at simondelmonte @ gmail.com.
[personal profile] penta posting in [community profile] factfinding
So, I have another character being drawn up (by another player) for the same game for which I posted highly detailed questions about Israel (admittedly probably too detailed) - only he's playing Russia, and he's trying to draw up a character who served in the Soviet Army as an officer semi-realistically. (It's *after* the character's military career that everything goes interesting.)

I want to write him a summary of the Soviet Army officer's career path, what service branches are available, etc., but nothing I can find tells me the basic stuff. It's all focused on generals and stuff. (Looked on Wiki, looked on Google, neither helped. I found a monograph on dtic.mil that was from 1975 and provided *some* detail, but expected me the reader to know more than I do to make sense of stuff.)

To quote his draft summary: "(1) Early life.  Born in 1959, he follows a similar course to Putin (joining the military instead, but attached as an "adviser" to one of the Soviet Bloc countries after a tour in Afghanistan which gave him a scar on his upper right arm from a Taliban attack).  He resigned with a TBD officer's rank in the middle of the 1991 coup attempt (a la Putin; he's simply younger) rather than join in the attempt (which he percieved as doomed)."

He's trying to figure it out in more detail than that, but the problem is that he (the player) and I (the GM, one of two, responsible for helping him draw up his character - he does the important work of figuring out policies and stuff, the meat of gameplay, himself) can't find anything much about anything re the company-grade and field-grade officers of the Soviet Army and how they were trained, or how their careers progressed, or anything.

In specific:

1. As the character was born in 1959, presume he enters officer training from civilian life sometime around 1977. How long is his officer training, and how is it decided whether he goes, say, infantry or airborne troops?

2. What's the career path like from initial officer training (including "what rank does he enter service at?" - the materials I can find state "Lieutenant", but the Soviet Army has 3 Lieutenant ranks!) to, say, battalion command?

3. What additional school-type training would he undergo during that career path, and at what times during his career? (I can help the player figure out good tour-of-duty mixes once I have that information.)

4. What service arms existed in the Soviet Army? I often hear of officers referred to as a "Colonel of Infantry", "Colonel of Air Defense", "Colonel of Strategic Rocket Forces" - but what are the possible options for the "of x" formula?

5. Were ordinary officers even assigned as "advisors" to Warsaw Pact forces, or only Political Officers?

I know these are really detailed questions in some regard. I'm trying to keep them general, but even the general stuff is hard to figure out. My objectives for this are:

A. Figure out what rank, highest, would have been plausible for what I'm currently thinking is a fairly obscure-ish Russian serving as a Soviet Army Officer from 1977-1991 - if the player wants lower, cool, but I as GM need to have a clue what's "too high".

B. Figure out what his career would have looked like - where would he have served, at what levels, doing what? (Especially key to figure out when he would have served in Afghanistan.)

C. Figure out if the early life posited is *plausible*.

I thus don't need to know deep details (at least not until a player requests a detailed bio of their Russian adversary from their intel people, at which point I may be back...), but only be able to work out a summary. I can do the hard part of the work myself and with the player, but I need help figuring out the foundational stuff before I begin that.

(Edited to add: Link to something Google *did* dredge up for me, and my note that what I was sent was a draft summary of the character, not a full bio. We'll be working on the full bio once we have the summary agreed to.)

Daily Happiness

Aug. 16th, 2017 01:15 am
torachan: ewan mcgregor pulling his glasses down to look over the top (ewan glasses)
[personal profile] torachan
1. Glad I went to bed early last night because I ended up having to go in to work before eight this morning to drive the forklift since someone called out sick and there was an early delivery before anyone else who could drive it was there.

2. Not getting to bed as early tonight, but definitely earlier than I have been, so I'm still counting that as progress.

3. Jasper is a cuddly baby but he is such a mommy's boy and pretty much only wants to cuddle with Carla. He used to cuddle with me when we first got him, but he formed a preference pretty early and while he allows me to hug him now, it doesn't usually last long. But tonight he came over to me and cuddled for quite a while! With his pur on at full volume and everything.

I was busy petting him and did not get any pictures, but here is one of him tolerating a hug the other day.

[syndicated profile] daily_illuminator_feed
No Gen Con? No problem. We've got you covered with tons of sweet deals coming up on Warehouse 23! There are so many that I have broken it into groups. (All sale items are available from August 17-21, while supplies last. Preorder items and 2017 releases are not part of the sales.) 

Gen Con Preorders

Preorders!



Take the stage with our Munchkin Shakespeare Preorder Bundle, which includes: For dungeon delvers, we have our Dungeon Fantasy RPG Preorder Bundle, including:  Gen Con

Sales!



Complete your collections with these discounts!

Bonus Swag! 



All physical orders (not digital purchases) will get this awesome bonus loot, regardless of the order (while supplies last)! The best part - bonus items are cumulative! So someone who orders $125 or more gets one of each of those items! Plus, don't forget that all Warehouse 23 orders of $100 or more get free shipping. (And just to reiterate, discounts don't include any preorder items or 2017 releases.)

Show Deals!



For those of you joining us there, we'll have deals at Gen Con as well! Purchase $50 or more of Steve Jackson Games merchandise at our partners, Adventure Retail (booth 1401), and you get a free Ogre Canvas Bag and copy of Munchkin Deluxe! (Obviously, while supplies last.) That's right, a free Munchkin game and Ogre bag just for buying our stuff!

What can we say . . . Gen Con makes us feel generous! So take advantage of these sweet deals on Warehouse 23 August 17-21, and at Adventure Retail during Gen Con. 

Hunter Shelburne

Warehouse 23 News: The Benefits Of Friendship

If you're going dungeon-delving, allies can make the difference between getting loot and getting lost. GURPS Dungeon Fantasy 17: Guilds has rules and options for crypt-crawlers to join myriad organizations such as tribes, armies, secret conspiracies, and more. Membership has advantages in a GURPS Dungeon Fantasy campaign, and the first step to joining is just a download away . . . and only from Warehouse 23!
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